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A Space Combat Game

Thrust is a game in which you play as a smuggler in a cargo ship when the earth is being attacked by an invading alien force. Your ship is equipped with no weapons, so your only method of attack is to fly at the enemy, flip around, and hit them with your afterburners. 

 

This game was made in 10 weeks with a team of 4, of which I was one of the programmers. The game was made in C#, XNA.

RYAN
SWARTZMAN

Programming and Design

 

When it comes to game design, there are two things I love more than anything else. I love designing game worlds, and I love designing intricate systems within the game. This goes hand in hand with my love of programming. 

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