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An Arena Combat Game

Kings of Alchemy is a top-down multiplayer arena combat game. Players utilize the four elements to try and knock eachother off the stage, but every attack makes the stage become that much more unstable. 

 

This game was made by a team of 7 in 48 hours. I was the lead designer, programmer, and voice talent. 

 

This game is multiplayer only and requires xbox360 controllers. 

RYAN
SWARTZMAN

Programming and Design

 

When it comes to game design, there are two things I love more than anything else. I love designing game worlds, and I love designing intricate systems within the game. This goes hand in hand with my love of programming. 

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